A Multimodal Approach to Video Games and the Player Experience (Routledge Studies in Multimodality) (English Edition)

A Multimodal Approach to Video Games and the Player Experience (Routledge Studies in Multimodality) (English Edition)

作者
Weimin Toh
语言
英语
出版社
Routledge 版次:第 1st 版
出版日期
2018年10月10日
纸书页数
264页
电子书格式
epub,pdf,mobi,azw3,txt,fb2,djvu
文件大小
3719 KB
下载次数
7046
更新日期
2023-05-06
运行环境
PC/Windows/Linux/Mac/IOS/iPhone/iPad/iBooks/Kindle/Android/安卓/平板
内容简介

This volume puts forth an original theoretical framework, the ludonarrative model, for studying video games which foregrounds the empirical study of the player experience. The book provides a comprehensive introduction to and description of the model, which draws on theoretical frameworks from multimodal discourse analysis, game studies, and social semiotics, and its development out of participant observation and qualitative interviews from the empirical study of a group of players. The volume then applies this approach to shed light on how players’ experiences in a game influence how they understand and make use of game components in order to progress its narrative. The book concludes with a frame by frame analysis of a popular game to demonstrate the model’s principles in action and its subsequent broader applicability to analyzing video game interaction and design. Offering a new way forward for video game research, this volume is key reading for students and scholars in multimodality, discourse analysis, game studies, interactive storytelling, and new media.

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