TensorFlow Reinforcement Learning Quick Start Guide: Get up and running with training and deploying intelligent, self-learning agents using Python (English Edition)

TensorFlow Reinforcement Learning Quick Start Guide: Get up and running with training and deploying intelligent, self-learning agents using Python (English Edition)

作者
Kaushik Balakrishnan
语言
英语
出版社
Packt Publishing 版次:1
出版日期
2019年3月30日
纸书页数
184页
电子书格式
epub,pdf,mobi,azw3,txt,fb2,djvu
文件大小
5401 KB
下载次数
2955
更新日期
2023-05-21
运行环境
PC/Windows/Linux/Mac/IOS/iPhone/iPad/iBooks/Kindle/Android/安卓/平板
内容简介

Leverage the power of Tensorflow to Create powerful software agents that can self-learn to perform real-world tasks

Key Features

Explore efficient Reinforcement Learning algorithms and code them using TensorFlow and Python

Train Reinforcement Learning agents for problems, ranging from computer games to autonomous driving.

Formulate and devise selective algorithms and techniques in your applications in no time.

Book Description

Advances in reinforcement learning algorithms have made it possible to use them for optimal control in several different industrial applications. With this book, you will apply Reinforcement Learning to a range of problems, from computer games to autonomous driving.

The book starts by introducing you to essential Reinforcement Learning concepts such as agents, environments, rewards, and advantage functions. You will also master the distinctions between on-policy and off-policy algorithms, as well as model-free and model-based algorithms. You will also learn about several Reinforcement Learning algorithms, such as SARSA, Deep Q-Networks (DQN), Deep Deterministic Policy Gradients (DDPG), Asynchronous Advantage Actor-Critic (A3C), Trust Region Policy Optimization (TRPO), and Proximal Policy Optimization (PPO). The book will also show you how to code these algorithms in TensorFlow and Python and apply them to solve computer games from OpenAI Gym. Finally, you will also learn how to train a car to drive autonomously in the Torcs racing car simulator.

By the end of the book, you will be able to design, build, train, and evaluate feed-forward neural networks and convolutional neural networks. You will also have mastered coding state-of-the-art algorithms and also training agents for various control problems.

What you will learn

Understand the theory and concepts behind modern Reinforcement Learning algorithms

Code state-of-the-art Reinforcement Learning algorithms with discrete or continuous actions

Develop Reinforcement Learning algorithms and apply them to training agents to play computer games

Explore DQN, DDQN, and Dueling architectures to play Atari's Breakout using TensorFlow

Use A3C to play CartPole and LunarLander

Train an agent to drive a car autonomously in a simulator

Who this book is for

Data scientists and AI developers who wish to quickly get started with training effective reinforcement learning models in TensorFlow will find this book very useful. Prior knowledge of machine learning and deep learning concepts (as well as exposure to Python programming) will be useful. Table of Contents

Up and Running with Reinforcement Learning

Temporal Difference, SARSA, and Q-Learning

Deep Q-Network

Double DQN, Dueling Architectures, and Rainbow

Deep Deterministic Policy Gradient

Asynchronous Methods - A3C and A2C

Trust Region Policy Optimization and Proximal Policy Optimization

Deep RL Applied to Autonomous Driving

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