Real-Time Rendering (English Edition)

Real-Time Rendering (English Edition)

作者
Tomas Akenine-Mo¨ller
语言
英语
出版社
A K Peters/CRC Press
出版日期
2008年7月25日
纸书页数
1045页
电子书格式
epub,pdf,mobi,azw3,txt,fb2,djvu
文件大小
35295 KB
下载次数
2873
更新日期
2023-06-21
运行环境
PC/Windows/Linux/Mac/IOS/iPhone/iPad/iBooks/Kindle/Android/安卓/平板
内容简介

Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures.

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