PyTorch 1.x Reinforcement Learning Cookbook: Over 60 recipes to design, develop, and deploy self-learning AI models using Python (English Edition)

PyTorch 1.x Reinforcement Learning Cookbook: Over 60 recipes to design, develop, and deploy self-learning AI models using Python (English Edition)

作者
Yuxi (Hayden) Liu
语言
英语
出版社
Packt Publishing 版次:1
出版日期
2019年10月31日
纸书页数
340页
电子书格式
epub,pdf,mobi,azw3,txt,fb2,djvu
文件大小
9976 KB
下载次数
8110
更新日期
2023-05-20
运行环境
PC/Windows/Linux/Mac/IOS/iPhone/iPad/iBooks/Kindle/Android/安卓/平板
内容简介

Implement reinforcement learning techniques and algorithms with the help of real-world examples and recipes

Key Features

Use PyTorch 1.x to design and build self-learning artificial intelligence (AI) models

Implement RL algorithms to solve control and optimization challenges faced by data scientists today

Apply modern RL libraries to simulate a controlled environment for your projects

Book Description

Reinforcement learning (RL) is a branch of machine learning that has gained popularity in recent times. It allows you to train AI models that learn from their own actions and optimize their behavior. PyTorch has also emerged as the preferred tool for training RL models because of its efficiency and ease of use.

With this book, you'll explore the important RL concepts and the implementation of algorithms in PyTorch 1.x. The recipes in the book, along with real-world examples, will help you master various RL techniques, such as dynamic programming, Monte Carlo simulations, temporal difference, and Q-learning. You'll also gain insights into industry-specific applications of these techniques. Later chapters will guide you through solving problems such as the multi-armed bandit problem and the cartpole problem using the multi-armed bandit algorithm and function approximation. You'll also learn how to use Deep Q-Networks to complete Atari games, along with how to effectively implement policy gradients. Finally, you'll discover how RL techniques are applied to Blackjack, Gridworld environments, internet advertising, and the Flappy Bird game.

By the end of this book, you'll have developed the skills you need to implement popular RL algorithms and use RL techniques to solve real-world problems.

What you will learn

Use Q-learning and the state–action–reward–state–action (SARSA) algorithm to solve various Gridworld problems

Develop a multi-armed bandit algorithm to optimize display advertising

Scale up learning and control processes using Deep Q-Networks

Simulate Markov Decision Processes, OpenAI Gym environments, and other common control problems

Select and build RL models, evaluate their performance, and optimize and deploy them

Use policy gradient methods to solve continuous RL problems

Who this book is for

Machine learning engineers, data scientists and AI researchers looking for quick solutions to different reinforcement learning problems will find this book useful. Although prior knowledge of machine learning concepts is required, experience with PyTorch will be useful but not necessary. Table of Contents

Getting started with reinforcement learning and PyTorch

Markov Decision Process and Dynamic Programming

Monte Carlo Methods for making numerical estimations

Temporal Difference and Q-Learning

Solving Multi Armed Bandit problems

Scaling up Learning with Function Approximation

Deep Q-Networks in Action

Implementing Policy Gradients and Policy Optimization

Capstone Project: Playing Flappy Bird with DQN

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